Rebalancing and post-launch fixes [1.1 Update]
Overdrive: LGFFTL » Devlog

1.1 Balance changes [:
- Set time to full output back to normal (was still in testing-mode, oops!) changed [ 10 => 100 ]
- Set fuel consumption higher to be effectively twice as fast. normal: [ 3 => 1.4 ] , overdrive: [1.5 => 0.75 ]
- Slightly increased capacitor loss speed changed [ 0.3 => 0.45 ]
- Halved Output loss when Engine is offline or broken changed [10 => 5] made settable in inspector
Bug fixes:
- Refuelling no longer possible when Engine is short-circuiting
New features:
- Enabled idle animations (a random one players after 5 seconds)
Get Overdrive: LGFFTL
Overdrive: LGFFTL
Let's Go Freaking Faster Than Light
Status | Released |
Authors | Nexreon, youmegravity, Essyle |
Genre | Strategy |
Tags | 1-bit, 2D, Black and White, Fast-Paced, ftl, Management, Pixel Art, Sci-fi, Space, Top-Down |
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