Rebalancing and post-launch fixes [1.1 Update]


1.1 Balance changes [:

  • Set time to full output back to normal (was still in testing-mode, oops!) changed [ 10 => 100 ]
  • Set fuel consumption higher to be effectively twice as fast. normal: [ 3 => 1.4 ] , overdrive: [1.5 => 0.75 ]
  • Slightly increased capacitor loss speed changed [ 0.3 => 0.45 ]
  • Halved Output loss when Engine is offline or broken changed [10 => 5] made settable in inspector

Bug fixes:

  • Refuelling no longer possible when Engine is short-circuiting

New features:

  • Enabled idle animations (a random one players after 5 seconds)

Get Overdrive: LGFFTL

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